Image, plaque, surface and location-based tracking
Personalised AR with names, choices and data
AR for live events, retail and print
Mixed-reality headsets: Apple Vision Pro, HoloLens 2, Meta Quest
We build augmented reality that people actually open. Most of our AR is WebAR: scan a QR code, it runs in the phone browser, no app store. That removes the biggest drop-off in any AR campaign, and it works on a poster, a product, a plaque or a show floor.
Augmented reality that runs in a normal phone browser. People scan a QR code or tap a link and the experience opens straight away, with no app to download.
When does a native AR app make more sense?
When you need heavy 3D, persistent content, deep device features or a long-term owned channel. For campaigns and live events, WebAR almost always reaches more people.
Can AR work at a live event?
Yes. Visitors scan a QR code and play on their own phones, which avoids queues for shared hardware and lets everyone in the room take part at once.