TouchDesigner at event pace
The technical build was led by our TouchDesigner pipeline, handling projection mapping onto irregular Truman Brewery surfaces, real-time target tracking, collision detection and the scoring system simultaneously. The interaction had to read instantly to someone who had never seen it before and who was three drinks into a launch party. We kept the mechanic to a single clear action: find the target, aim, fire. The system does the rest.Calibration was done on-site during build day with the actual projection surfaces, because The Truman Brewery's architecture does not conform to a clean geometric brief. Every surface was mapped individually. The result was a seamless projection that felt like the targets belonged to the building rather than being superimposed on it.