Generative systems, real materials
The visual layer was built in TouchDesigner and driven by generative algorithms drawing on real Amazon biome data, canopy footage and field recordings sourced through conservation partnerships. Nothing looped. The system produced continuous variation, which meant every minute in the room felt different to the last.The soundscape was composed and then made generative, so the spatial audio mix shifted depending on where people gathered and how many were present. Dense clusters of guests pulled the sound toward species-rich, dense canopy textures. The technology was designed to disappear into the experience. No screens, no interfaces. Just the room and what it did when you were in it.