Date: 21st December 2020
let’s start with sonic branding
Sonic branding is the strategic application of sound and music to a brand to help form an identity. It’s a vital part of a consumer’s sensory experience, as sound, and music in particular, has a direct cognitive link to our memories. This means multi-sensory experiences with strategically applied sound can have lasting effects on memory and association. When approaching sound for digital and immersive experiences, we think about the sonic strategy being broken down into two elements, the sonic palette and the sonic landscape.
SONIC Palette
Similar to a colour palette, where complimentary colours are combined visually – a sound palette is a suite of sounds and tones that work together, usually coming from a homogenous family of sources. For example, the sonic palette could be comprised of all natural sounds like recorded wooden percussion, or all digital sounds, generated entirely using computers. Using a tight sonic palette for a digital experience makes you feel more immersed in a subtle way, as the sounds work together to create a frictionless listening experience.
SONIC landscape
The sonic landscape is everything you can hear within an experience, from the ambient soundtrack, to the UI and interactive sounds. The landscape should be a harmonious blend of background sounds that create the mood and tone of the experience, and the UI sounds that give the user important feedback for signposting, or rewards. For example, in our upcoming road safety series for RSA, directional sound helps you navigate between areas and supports visual cues.
sound allows you to create culture, not just follow it
Strategic sound and sonic branding differentiates experiences. It’s a crucial part element of effective, emotive storytelling. For example have you ever watched a thriller or a horror movie without the sound? – it just doesn’t work. The heightened adrenaline response we have to sound makes a vital tool in creating visceral, memorable experiences.
It’s equally as important as a brand’s visual output, and it’s for brand guidelines to be evolving to include audible guidelines. Typically the furthest brands go is to licence a well-known commercial song, but it’s an easy-win to associate with culture, to use nostalgic references but creating culture with sound – that’s a heavily neglected space.
where do you start exploring the sonic direction of an experience?
Firstly understanding where sound can be applied, and its role in providing encouragement, reward and much needed sign posting for their experience.
Several large brands have a very clear, consistent sound for example: McDonalds, Dyson & Skype but this isn’t for the select few. SMEs without the same resources can still define themselves sonically.
a sonic toolkit includes:
- A sonic logo
- A guideline for accents/tone for videos that have VO
- Soundscapes (your palette and landscape)
- UX sounds
- Music
We consistently work with sound designers to build in a sonic strategy for our immersive experiences. Developing reusable, universal sonic assets. Certain sounds have an association to rewards which makes it interesting to build in, for more gamified experiences.
How we use sound in design: Natural > Digital Sounds
Sound is considered early on in our design process. We ask ourselves, where do we need application, and what can we do to create a full immersion for the viewer/audience? Creative Directors need to be able to think sonically and it’s often why VR, or digital experiences fall flat.
For example; when working on the digital sanctuary for Helsinki Fashion Week, (see clip above) we worked closely with The Mono Company to create a natural calming environment. The sound helped the digitally rendered space become more believable and immersive.