CGA – Empathy Lab

// services
Interactive Installation
Experiential Design
Motion Design
First-person 360 VR empathy training tool Solarflare built with CGA Experience, CrossCountry and Chiltern Railways, placing rail staff in the perspective of disabled and vulnerable passengers.
First-person perspective as a training tool
We built the Empathy Lab with CGA Experience, CrossCountry, and Chiltern Railways to address a specific gap in rail industry staff training: the difficulty of building genuine empathy with disabled and vulnerable passengers through conventional instruction. The format was 360 VR in first-person perspective, placing railway staff directly inside the experience of the people they serve.This is training, not entertainment. The brief required something that would change how staff respond to real situations, which meant the scenarios had to be accurate, the perspective had to be genuinely first-person rather than observational, and the production quality had to be high enough that participants stayed present in the scenario rather than disengaged by technical shortcomings. We worked closely with disability consultants and passengers with lived experience to ensure the scenarios reflected reality rather than assumption.
Why perspective shift works in professional training
Conventional customer service training relies on case studies, role play, and written guidelines. These formats tell staff what to do but rarely convey what it feels like to need assistance that does not arrive, to navigate an environment that was not designed for you, or to communicate a need when nobody is paying attention. The 360 VR format puts staff inside those situations directly.The neurological mechanism is well-established: embodied perspective-taking in VR produces measurably greater empathy than video or text-based exposure to the same material. For the rail industry, where the gap between policy and frontline behaviour is often a problem of imagination rather than information, that shift in felt understanding has direct operational value.
Production approach and deployment
We produced multiple scenario modules covering distinct passenger profiles and situations: a wheelchair user navigating a platform gap, a passenger with a hidden disability requesting assistance, a carer managing a journey with a child with complex needs. Each scenario was shot on location at real stations with participants drawn from the communities represented, which kept the detail authentic and avoided the staged quality that breaks immersion in training content.The experience was built for deployment across CrossCountry and Chiltern Railways' existing training infrastructure, running on standalone VR headsets without requiring a network connection. The Empathy Lab has since been used across both operators as part of their mandatory accessibility training programme.